fix(Scripts/ICC): grant Blood Quickening credit by raid size (#27168)

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EricksOliveira 2026-08-15 19:27:10 +00:00 committed by GitHub
parent 0c0a332792
commit 5fa7cb00fa
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@ -249,7 +249,7 @@ public:
Map::PlayerList const& pl = me->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = pl.begin(); itr != pl.end(); ++itr)
if (Player* p = itr->GetSource())
p->KilledMonsterCredit(RAID_MODE(NPC_INFILTRATOR_MINCHAR_BQ, NPC_BLOOD_QUICKENING_CREDIT_25));
p->KilledMonsterCredit(Is25ManRaid() ? NPC_BLOOD_QUICKENING_CREDIT_25 : NPC_INFILTRATOR_MINCHAR_BQ);
if (Creature* minchar = me->FindNearestCreature(NPC_INFILTRATOR_MINCHAR_BQ, 200.0f))
{
minchar->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);