fix(Scripts/ICC): grant Blood Quickening credit by raid size (#27168)
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@ -249,7 +249,7 @@ public:
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Map::PlayerList const& pl = me->GetMap()->GetPlayers();
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for (Map::PlayerList::const_iterator itr = pl.begin(); itr != pl.end(); ++itr)
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if (Player* p = itr->GetSource())
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p->KilledMonsterCredit(RAID_MODE(NPC_INFILTRATOR_MINCHAR_BQ, NPC_BLOOD_QUICKENING_CREDIT_25));
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p->KilledMonsterCredit(Is25ManRaid() ? NPC_BLOOD_QUICKENING_CREDIT_25 : NPC_INFILTRATOR_MINCHAR_BQ);
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if (Creature* minchar = me->FindNearestCreature(NPC_INFILTRATOR_MINCHAR_BQ, 200.0f))
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{
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minchar->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
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