fix(Scripts/Ulduar): keep Formation Grounds teleporter usable on wipe. (#27354)

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Rocco Silipo 2026-08-27 17:38:09 +02:00 committed by GitHub
parent 4f9040b4f3
commit 4ce27c7bef
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@ -232,6 +232,11 @@ struct boss_flame_leviathan : public BossAI
me->RemoveAurasDueToSpell(SPELL_GATHERING_SPEED);
}
void EnterEvadeMode(EvadeReason why = EVADE_REASON_OTHER) override
{
CreatureAI::EnterEvadeMode(why);
}
void MoveInLineOfSight(Unit* unit) override {
if (_startTimer || _speakTimer)
return;